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Stick War: Rebellion is a RTS/Base-Building game where you have to build a rebellion against the all powerful Order Empire or you can be the Order Empire trying to quell these rebellions. Factions at present are Order, Order Rebels, and Chaos Rebels.

Factions Edit

Order Empire Edit

Order Military Edit

The Order Military is not very active in the south and so as taken to being little more than thugs to people below them.

Units

  • Miner - Basic economy unit, mines gold, prays for mana. Can also make defenses.
  • Swordwrath - a cheap unit with high damage output but low health
  • Spearton - a tanky unit that does less damage than the Swordwrath
  • Shadowrath - a Stealth unit that can instakill weaker units
  • Horjin - a Mounted Spearton that is very fast and high damaging but has lower health than standard Spearton
  • Archidon - a bow wielder that deals medium damage with low health
  • Albowtross - flying Archiidon with higher damage
  • Meric - a healer unit
  • Magikill - a close range, high damaging magic unit
  • Summoner - a unit that summons Minions
  • Gundren - a unit that wields primitive firearms (unlocked when faced with Gunargurs)
  • Enslaved Giant - an expensive but high damaging unit with a generous amount of health

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells, gathered by praying at statues or temples

Buildings

  • Order Fort - HQ of Order Military, produces Miners and Swordwrath, unlocks Order Barracks
  • Order Barracks - Produces Speartons, unlocks most other buildings
  • Order Stables - Produces the Horjin
  • Order Magical Tower - Produces the Magikill and Summoner, unlocks Medical Center
  • Medical Center - heals surrounding units and produces the Meric
  • Order Range - Produces Archidons and Gundren
  • Assassin's Lodge - Produces Shadowrath
  • Giant Cage - Produces Enslaved Giants
  • Alchemy Lab - Provides access to upgrades
  • Miner Wall - protects Miners from melee attacks

Overseers Edit

Oversee your Slaves with various methods, quell Rebellion in the name of 'Order'.

Units

  • Debt Miner - basic economy unit, mine gold, prays for mana. Can make pit traps, Can rebel
  • Enforcers - keeps units in order, makes loyalty higher.
  • War Dogs - keeps people in order by fear, makes loyalty higher.
  • Slave Fighters - basic fighter with medium health and medium damage. Can rebel
  • Enslaved Giant - an expensive but high damaging unit with high health. Can rebel
  • Chain Throwers - a ranged slave that throws his chains at enemies, Can Rebel.
  • Debt Repriver - Healer unit with medium health, makes Loyalty higher.
  • Enslaved Gunargurs - a unit that wields primitive firearms, high damaging and low health, (unlocked when faced with Gunargurs)
  • Debt Lord - Mounted Unit that buffs surrounding units with a damage and health buff, makes loyalty decrease.

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells, gathered by praying at statues or temples
  • Loyalty - resource for keeping units from rebelling when it reaches 10 a lower units start rebelling

Buildings

  • Debt Megabank - HQ for Overseers. Produces Debt Miners and Enforcers, however at high levels it produces the Debt Lord. unlocks Debt Hub
  • Debt Hub - Produces Slave Fighters, Chain Throwers, and Enslaved Gunargurs, unlocks most other buildings
  • Giant Cage - Produces Enslaved Giants
  • Debt Pit - Produces War Dogs
  • Lender Lease - gives access to research
  • Slave Turrets - a small rapid fire, low damaging turret with a attack arc in front of it

Mercenaries Edit

Chaos Mercenaries hired to do the dirty work for the Order Empire

Units

  • Sanctioned Juggerknight - normal Juggerknight that has undergone Purification Rites.
  • Crawler - Trained Beasts, low health and low damage, but also dirt cheap
  • Eclipsor - flying unit, deal medium damage but somewhat low health
  • Mounted Chaos Spearmen - spearmen mounted on a horse
  • Assassin - Stealth Unit that can instakill weaker units, can throw bottles of poison.
  • Gunphotn - a unit that wields primitive firearms mutated to his arms (unlocked when faced with Gunargurs)
  • Kaosvores - Giant quadruped with cannon mutated onto it's back

Resources

  • Gold - Primary resource, gotten from contracts
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells, given 5000 at start of the game

Buildings

No Buildings

Order Rebels Edit

Swordwrath Edit

"Limbs will sever at mere sight" you are the Swordwrath, dedicated to the Way of the Sword

Units

  • Minerwrath - Basic economy unit, mines gold, prays for mana. Can also make defenses.
  • Swordwrath - a cheap unit with high damage output but low health
  • Shadowrath - a Stealth Unit that can instakill weaker units
  • Tosswrath - a Swordwrath that throw swords at his enemies, can upgraded to throw poisoned swords.
  • Horsewrath - Mounted Swordwrath with more health
  • Berserkwrath - a Swordwrath that has has all encompassing, all consuming rage inside him.
  • Greatwrath - a Swordwrath that wields a greatsword
  • Roguewrath - a Stealth Unit that deals massive damage first time hitting an enemy.
  • Clericwrath - a Swordwrath that has magic sword that periodically heals surrounding units.
  • Arcanewrath - a Swordwrath with magical abilities such as, Sword Slash, Leaping Strike, Flaming Sword, and Sword Spikes.

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells, gathered by praying at statues or temples
  • Influence - used to determine how fast your units produce

Buildings

  • Sword Cave - HQ for the Swordwrath, Produces Minerwrath and Swordwrath, unlocks
  • Barracks - Produces Tosswrath, Greatwrath, and Berserkwrath. Unlocks most other buildings
  • Recruiting Post - increases Influence
  • Medical Center - heals surrounding units and produces the Clericwrath
  • Dark Pit - produces the Shadowrath and the Roguewrath
  • Heroforge - produces the Arcanewrath
  • Forge of Masterworks - unlocks research
  • Sword Spikes - defensive building that damages units that stand in it.

Archidons Edit

"They will fall before they get a chance to stand!" you are the Archidons, you follow the Way of the Bow

Units

  • Minerdon - Basic economy unit, mines gold, prays for mana. Can also make defenses.
  • Archidon - a bow wielder that deals medium damage with low health
  • Longidon - a Archidon that wields a longbow dealing more damage but takes longer to fire, as well as longer range
  • Flamidon - a Archidon that shoots flaming arrows
  • Druidon - a bow wielder that can summon the beast of the land to support your army.
  • Healidon - a archer that can heal units by shooting arrows that heal in a radius
  • Cavidon - a Mounted Archidon that moves very fast
  • Albowtross - flying Archidon that deals higher damage
  • Arcanidon - a magical Archidon with spells such as Flame Arrow, Arrow Rain, Magic Arrow, and Wind Arrow

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells , gathered by praying at statues or temples
  • Influence - used to determine how fast your units produce

Buildings

  • Archery Range - Archidon HQ, produces Archidon and Minerdon, unlocks the Exotic Archery Range
  • Heroforge - produces the Arcanidon
  • Exotic Archery Range - produces Longidon, Flamidon, and Albowtross, unlocks most other buildings
  • Stables - produces Cavidon and Druidon
  • Recruiting Post - increases Influence
  • Medical Center - heals surrounding units and produces the Healidon
  • Watch Tower - Defensive building that houses an Archidon that fire at enemies in range

Magikill Edit

"with spells so treacherous... we lay down our staffs and summon Unity" you are the Magikill, you follow the Way of the Mage

Units

  • Magikill - a close range, high damaging magic unit, spells are Fireball, Poison Spray, Magikill Wall
  • Magiminer - Basic economy unit, mines gold, prays for mana. Can also make defenses.
  • Magisword - Magic swordsman, spells are Sword Slash, Armor Bane, Meteor Sword
  • Magibow - Magic Bowman, spells are Flame Arrow, Wind Arrow, Poison Arrow, and Wall Arrow
  • Summoner - A unit that summons Minions, spells are Summon Minion, and Multiply Minions
  • Magishield - a unit that summons barriers to block damage, Spells are Arrow Shield, Spell Shield, and Projectile Shield.
  • Meric - a unit that heals damage and poison on a single unit
  • Meriheal - A Healer Unit that can heal massive amounts of units, but doing so cost health as well as Mana

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - Primary resource, used for basic units and to cast spells, gathered by praying at statues or temples
  • Influence - used to determine how fast your units produce

Buildings

  • Recruiting Post - increases Influence
  • Medical Center - heals surrounding units and produces the Meric, after Research, can produce Meriheal
  • Floating Castle - Magikill HQ, produces Magiminer and Magikill, unlocks
  • Magi Tower - Produces Magisword and Magishield
  • Magi Library - unlocks research for this faction
  • Summoner's House - produces the Summoner
  • Magi Wall - blocks enemy movement

Speartons Edit

"Born to die... but not before them!" you are the Speartons, dedicated to the Way of the Spear.

Units

  • Spearton - a tanky unit that does medium damage, 4 or more can form a Shield Wall
  • Horseton - a Mounted Spearton
  • Druidton - a Spearton that has a shield that heals units in a cone in front of it
  • Javelinton - Spearton that throws spears, can be upgraded to throw poisoned spears
  • Minerton - Basic economy unit, mines gold, prays for mana. Can also make defenses.
  • Armored Spearton - the tankist unit in the Speartons arsenal
  • Vaulton - Speaton that vaults with his spear to move much faster
  • Arcaneton - Spearton with magical powers, Spells are Shield Aura, Flaming Spear, and Spear Stun

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells, gathered by praying at statues or temples
  • Influence - used to determine how fast your units produce

Buildings

  • Spearton Fields - Spearton HQ, produces Minerton and Spearton, unlocks Spearton Barracks
  • Spearton Barracks - Produces Javelinton, Horseton, and Vaulton, unlocks most other buildings
  • Heroforge - produces the Arcaneton
  • Recruiting Post - increases Influence
  • Armory - unlocks research and armored Spearton
  • Medical Center - heals surrounding units and produces the Druidton

Chaos Rebels Edit

Juggerknights Edit

"Kill, Kill, KILLLLLL" you are the Juggerknights, berserk cannibals who want nothing more than battle.

Units

  • Juggerknight - are offensive tanks
  • Juggernaut - Juggerknights that are even more heavily armored and have more health.
  • Juggerthrowers - Juggerknights that their axes at the enemy
  • Enraged Juggerknight - Juggerknight that is faster and does more damage but are more vulnerable.
  • Juggerminer - Basic economy unit, mines gold, prays for mana. Can attack

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units, gathered by praying at statues or temples
  • Rage - used for special abilities, produced by having units fight, also fades overtime

Buildings

No Buildings

Eclipsors Edit

"We may be mutants... but we are still worthy" you are Eclipsors, Mutated Archidons who have sided with Chaos

Units

  • Eclipsor - a flying, mutated Archidon.
  • Swordsor - a Eclipsor with a sword, dives down to attack ground units
  • Stealthsor - a Eclipsor who is sneaky, can insta-kill weaker units.
  • Giantsor - A gargantuan Eclipsor that has a massive amount of health, and hits like a truck. However is very costly
  • Arcanesor - a Eclipsor with magic powers, Spells are Wind Wall, Arrow Rain, and Sniper's Aim
  • Healsor - a Eclipsor that can heal units by throwing a healing posion that heals in a radius
  • Minersor - Basic economy unit, mines gold, prays for mana. also is a flying unit
  • Precursor - a Eclipsor who resembles a Wingidon from legend, causes a fear effect

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells, gathered by praying at statues or temples

Buildings

  • Eclipse Den- Eclipsor HQ, produces Eclipsor and Minersor, unlocks the Cave Quarters
  • Cave Quarters - produces the Swordsor, unlocks most other buildings
  • Dark Cave - Produces the Stealthsor
  • Sinkhole - Produces the Giantsor and Precursor
  • Chaosforge - produces the Arcanesor
  • Chaos Projecter - unlocks research
  • Medical Center - heals surrounding units and produces the Healsor

Marrowkai Edit

"Power.. only with power can you defeat your enemies" you are the Marrowkai, twisted Necromancers who have given up their souls for more power.

Units

  • Marrowkai - Unit that summons the other Units of this faction
  • Toxic Deads - ranged unit that throws poisoned limbs at its enemies(summoned)
  • Slammer Deads - High damaging undead
  • Giant Deads - Tanky undead unit
  • Pouncer Deads - a fast undead unit that targets your blackline units
  • Fodder Dead - basic undead
  • Charger Deads - undead that charges at enemies
  • Burrower Deads - undead that burrows underground then pops up to ambush enemies

Resources

  • Negative Energy - used to cast spells and raise the Dead, fades slowly if less than 10 Undead are on field

Buildings

No Buildings

NPC Empires Edit

Elementals Edit

Units

Refer to Elementals

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells, gathered by praying at statues or temples

Buildings

No Buildings

Gunargurs Edit

Units

  • Miners - Basic economy unit, mines gold, prays for mana. Can also make defenses.
  • Gunaugurs - unit that wields primitive firearms

Resources

  • Gold - Primary resource, can be found at gold mines
  • Mana - secondary currency, used to add cost to higher tier units and to cast spells, gathered by praying at statues or temples

Buildings

  • Medical Center - heals surrounding units
  • Gun Den - Gunargur HQ, produces Gunargurs
  • Turret - produces a Mounted Machine Gun to protect your miners

Story Edit

Campaign Edit

Order Military Edit

Overseers Edit

Mercenaries Edit

Swordwrath Edit

"Take back your homeland, The mighty Swordia" - In Game text

Archidons Edit

"Take back your homeland, The Hilly Archian" - In Game text

Magikill Edit

"Take your homeland, the Magical Acancium" - In Game text

Speartons Edit

Juggerknights Edit

Eclipsors Edit

Marrowkai Edit

Freeing Imorita(Second Campaign) Edit

Spells Edit

Defensive Edit

Wind Wall - Summons a wall of looping wind to block projectiles, bullets go through

Arrow Shield - Protects caster from arrow attacks, bullets, spells, and spears go through

Projectile Shield - protects user from most ranged attacks, Spells can go through

Shield Aura - Summons a magical force field around the user, up to 6 people can fit inside, reducing damage taken by 45%

Offensive Edit

Support Edit

Sniper's Aim

Summon Minion

Summon Fodder Deads

Summon Toxic Dead

Summon Burrower Dead

Summon Pouncer Dead

Summon Slammer Dead

Summon Charger Dead

Summon Giant Dead

Combat Edit

Types of Units Edit

Ranged -

Melee -

Cannon Fodder -

Tank -

Spell Caster -

Flying -

Types of Missions Edit

Siege Edit

The Siege gamemode is where two sides are fighting over a settlement.

The Attackers goal is the either Capture control and resource points, or to destroy or capture all military Buildings.

The Defenders Objective is destroy the Attackers base.

Sabotage Edit

The Sabotage mission is about Sabotaging your enemies supplies.

The Sabotager's goal is to either poison the wells, steal supplies, or to put up posters supporting your faction.

The Police's Goal is to catch the Sabotagers in the act and arrest them.

Ambush Edit

The Ambush mission type is where you are participating in an ambush

The Ambusher has to kill all or most of the defendant's troops

The Defendant's goal is to defeat the ambushers, at a disadvantage, they can't attack until after the Ambusher attacks

Arson Edit

The Arson gamemode is where a certain building must be burned

The Arsonist is to set fire to a building essential to the enemies cause

The Police's objective is to catch and kill the Arsonists

Last Stand Edit

The Last Stand gamemode is only activated when a faction within a certain region only has one District left, the defenders gain massive buffs to everything.

The Defenders goal is too prevent total destruction of their faction from the region

The attackers goal is to murder every single person, building, and take over every capture point

Spy Edit

The spy gamemode is where a spy is trying to get intel and report back to his or her superiors

The Spy's Goal is to collect or steal intel from the enemy

The Police's Goal is to catch and either kill or capture the spy

Trivia Edit

  • This game is very inspired two games that i have played a lot, Dawn of War(and it's DLC expansions) and Total War: Rome II(mixed with Stick War of course)
  • The only miner unit not able to build is the Eclipsors Minersor, who can fly instead
  • The Attack and Defence mission types were combined into the Siege mission type to make less confusing for players
  • The Kaosvores are inspired by the Biovores of the Tyranid faction from Warhammer 40,000 setting
  • The Eclipse Den is a reference to the Eclipse of the Knights by Pax Orderia(check it out, it is masterpiece i tell you)
  • The App icon is made by SpoodermanAlwaysCan, it looks cool!(go check him out for ART)